What are you working on currently? (2021)

It’s a very good and usefull plugin , I think it’s worth the money!

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this is impressive how much work went into making this cursed

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Ancient Greece buildings.






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I’ve created a monster :slight_smile:

image

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Phalanx CIWS


Glock 19

Smith and wesson 5906


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Just added a quick update to The Musician post:

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I made a CHP Patch :slight_smile:

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dfac49a92667893e107f17713197dd34

Lamp.

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Entrance Gate of my Roleplaying Game :new_moon:

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New day, new GFX! Just started 5 mins ago

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Just finished up the basic foundation of my 3D GUI graphics engine that can render any .OBJ model in real time! (please take note that this doesn’t use any parts or viewport frames. All objects are rendered and drawn with image labels)

Also thank you @CoderHusk for giving inspiration me to bring back this old project back. I have learnt way too much things while making this.

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I’m noticing a bit of stuttering. I had that same problem. Now in my case I didn’t and still don’t have any “proper” translation matrices but I did have the basic cosine/sine stuff which made it like orbit around origin in model space. You need to cache the variable, os.clock() at the start of the frame, not when you are in your face render loop

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Currently working on a cool cave for an “floor is lava” esc game. Map turned out really nice though!


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Custom knockouts for my game. Still needs some work though.
Knockout1

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where can i find this store

jokes aside awesome

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grass :expressionless: (sorry for the low res but my laptop was literally about to morph into a jet and fly to Antarctica lol)

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I think you know (and I know) that you need to skinned mesh this. Don’t ever take it out of R6, but he needs to flex those pecs.

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Did you used Blender for this builds? ?

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Now I can touch grass without being near sunlight!

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