I made a replica of Roblox’s amazingly advanced and completely impenetrable security system in just 500 parts using Roblox Studio.
UPDATED
Real aircraft
My aircraft
Just kidding, probably top of the line but apparently not enough!
I have been working on a Dragon Ball Z game with friends and a group of developers. I have also been trying to improve my designs and GFX overall.
Just released a public Alpha of RoPlay!
Players can play more than 800 of the best games and experiences on Roblox, earn rewards, customize their character, play minigames, play with toys / gear items, and grab virtual food with friends.
If anyone would like to check it out, I would love to hear your feedback!
I’m still working on this! Although I took a bit of a hiatus for a while I’ve been working on it recently and have now finished all 9 of the starting survivor’s abilities along with fully completing the abilities/attacks of the first killer! (Still lot of placeholders though.)
(The max players is actually 9! 8 Survivors vs 1 killer, but if there are 4 or less survivors the UI moves down to take up less screen space.)
(The detect feature is inspired by Survive the Night!)
(Ignore the character lore here, I’ve rewritten every character’s lore but I just haven’t ported it into studio yet.)
My Piggy game is extremely close to being finished, here is a screenshot of the first map.
And no, the entire map is not a hotel. Just this area.
I’m working on a AI that talks like your friend. (Actually finished but not yet)
It can translate, make jokes or tell you a story.
Here video example:
This is actually the coolest thing I’ve seen this entire month.
The SURVIVORS UI is really good.
Maybe a prison game???
Feels like an adventure. Absolutely love the terrain and how up and down it is.
Are you planning on releasing this as a game at some point? I love all things trains, lol. It looks amazing so far!
Im working on a half-life type of game. I don’t know the story yet but one day it will be in my mind!
Some pictures of it:
Video:
Im looking for feedback! Reply what should i add or remove!
I’m working on an MMORPG
Im start working on my Destroy Engine, for idk, i just want do it, maybe it be usefull for anyone
I’ve just COMPLETELY revamped the textures on an old model.
What do you guys think?
Extended my 1D greedy mesher to 2D.
Scene on the left has 197 parts. Scene on the right has a whopping 2160 parts in a 64x64 stud map.