I’ve just COMPLETELY revamped the textures on an old model.
What do you guys think?
I’ve just COMPLETELY revamped the textures on an old model.
What do you guys think?
Extended my 1D greedy mesher to 2D.
Scene on the left has 197 parts. Scene on the right has a whopping 2160 parts in a 64x64 stud map.
I am working on a fluid simulation that simulates Smoke and Clouds
Currently I am working on optimizing it and advection dynamic allocation if I can figure it out lol
https://gyazo.com/661b71ad871a0c1e400c3aab0ab421a7
Stress test
Both of these are in the same game. A project/game I’m working on. I gota add alot more to the castle dungeon. I have to fill about 5 or 6 more rooms in that castle/dungeon building for the game I am working on.
two.wmv (7.7 MB)
one.wmv (5.2 MB)
This was a Lua programming homework assignment I did for my Lua tutor sessions.
current proj.wmv (3.6 MB)
I may actually finally finish the horror game I started making last year for fun and then abandoned. Hm. (Models are not mine)
Tried to redesign the studio logo:
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Robot hunt progress!
Shop with faces, fully functional
Fully equippable
Skins are also a thing.
You can also buy and equipp hats. Here is a baseball hat (the only public hat in the game rn)
And a private hat
The game also has a couple maps that I guarantee you’ve seen in your dreams.
Play the hide and seek game if you want (you need 2 people to start a game)
https://cdn.discordapp.com/attachments/664188489704931348/880199956856713286/Comp_1.mp4
Spas 12 moment (wip)
Made my second ship after few months.
Gonna soon use it to remaster one map.
That is so amazing! How long did that take you to make?
WIP Colt Python
2.1K tris
Currently trying to add a few more details, also don’t mind that random cylinder in the pictures, I was messing around with bullets.
How did you get those black outlines?
duplicate the body, invert the normals and make it completely black