What are you working on currently? (2021)

Dusk – wait, hang on Operatik, why are there so many Dusk(s) from you? Well, just because I was trying to make something sound good, I gradually improved over time… and old files somehow vanishes. Despite that it’s in E major, there’s so little room of cheese and almost felt like C# minor.

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This looks amazing! I love how much effort you put into the detail of the car, it really makes everywhere you look intriguing and polished!

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so… uh… i coded a pringles chip out of blocks

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made a golem for the first time in blender
took ~3-4 hours



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Expansion, Details in some streets, cars




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I made a fan art logo of Tower of Hell today!

Portfolio: [OPEN] ReapBeans | Logo Designer

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That is one advanced game right there! Look forward to playing it!

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Nice list of victories this week!

  1. Customized NPC chat. Oh, and I suppose I made my first NPC!

  2. Working horse and cart, working horseback riding avatar! (that’s a custom flame emitter there too)

  3. Bugs squashed, and all existing code updated for horseback riding.

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More substance painter stuff. I modeled this “Futomata” Japanese Yari in Blender, and then textured in some details in Substance Painter! This particular one has a “notare” hamon temper line.




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Building another showcase!
Screenshot_4

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(with shaders)

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Currently working on a Police Simulator game!

More progress on my showcase :grinning:

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I made this functional ATV like thing for a project I’m working on. I also have been learning alot about Animation, as I plan to be an animator for my friends’ project.

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Here’s some screenshots from a castle I’ve been working on. Not used to building realistic stuff but I thought it turned out good so far.



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Made a custom camera system from scratch. What do you think?

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Wow that looks great. Something like that would’ve taken me time to build…great work as always.

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its more real and gives more depth to the scene, so i like it.

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I just do it for fun i guess lol

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