eye animations
Stylization
Learning how blender works so i can use it in my projects, here’s my second ever proper creation:
Terraria Slime Staff in 3D!
Terraria Slime Staff:
damn i wish i was for hire
Just another model for another day
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I made another model, the Quad-Barrel shotgun
it’s weird how (in terraria) despite it having 4 barrels it only fires 6 shots… if only it fired 12
I just finished a bag of meat using blender:
(thought I would put Dumb Juice next to it because it fits the theme.)
That’s some very creative idea
Ultra realistic, love the detail!
Making Progress.
Land of shadows showcase number two
The terrain’s going to need some work but I am surely making significant progress.
(By the way the head on the creature standing next to the black eye is from my UGC concept found here: [UGC Concept] The creature )
I might make some eerie string based music to this; maybe have some creatures wandering (I am thinking something like the nazgul).
When the dummies get on their knees its due to knockback they are not getting actually knock back cause both of them are anchored.
Looks an awful lot like the Roblox server room
Pretty cool for an escape room
Okay, I REALLY hope that I just fixed the last problem with the cutscenes in my game, those things are annoying as crap. I should be done in like 3-4 weeks.
Lol … that looks a lot like the Lord of the Rings, but great job with the lighting. I think the terrain should be improved a bit more.