just realized i didnt make the text last all the way through the video
too lazy to reupload
anyways
Added a cute balcony, comes with a Koto and a table of sushi (not edible.), overlooking the valley.
Thanks! I spoke to SetDefault1 and he gave me some lighting tips, so I used them here.
I’m currently taking images for thumbnails and waiting for them to be moderated.
A new year a new inverse kinematics method this time it’s CCDIK, really promising as it works for hinges .
Planning on releasing it once I think up of a way to enforce a ball socket constraint similar to the Roblox physics-based ball socket constraints.
Finally released Sakura Hills {SHOWCASE}.
There’s the notice on the front page that says it’s not working as well as it should be, but I’m trying to fix that.
I think it happens when you put the Atmosphere density really high
Improving my scripting skills, with the high hopes that I’ll be able to release my first game this summer!
I made a simple script that inserts a part into Workspace whenever a player joins, names said part after the player, and destroys it whenever the player leaves.
It works with multiple players as well.
I might make a game demo out of this soon.
I was messing with terrain, and raised the sea level over what I did and it ended looking like that.
next step: making the plane move. no clue how i’m gonna do that
I will work on the completion of my game, Automation.
That’s really amazing. How did you achieve that sun?
I am working on new and improved models that I’m going to create for fun! I don’t have any screenshots for what I am going to do but I just know that is going to be awesome sauce!
Finished the TMC Buzzard as part of the 2020 Christmas gift, and yes I am aware I’m late. Here’s the link for those who want a copy: Gift of Hucksters - Roblox
I’m currently trying to improve my scripting skills. I don’t have any projects yet but I’m thinking of something like a hide and seek game.