This is an animation test with a velociraptor model made by me. I think I have to redo the weight painting, it doesn’t work smooth all the time.
Well making settings frame similar to Bloxburg’s.
Take a look.
Note this is not the final look.
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0 voters
the atmosphere of this game is awesome, great work and can’t wait to see more.
I am working on a PC Simulation where you can Chat with people play some basic games and some more.
This seems to be very impressive… looking forward to test the game.
Mozart was a genius! Thanks for remembering this guy lived some 300 years ago
Maybe put a few books in the bookshelves but don’t fill them. It’ll make it seem more alive
Wait, what? That is… amazing.
Smooth and realistic! I like the speed reduction and increase you put in. Keep it up!
I had some random fun this morning. I woke up and decided I wanted to try to play with animations and the way to do that was to recreate the dancing henchmen from Friday Nights.
I think it was a morning well spent.
1st Take
Update: https://www.roblox.com/games/6728185711/Henchmen-Dancing-Animation Here’s the joyous demo. It is sync’ed to the 3 songs.
I want to make this boss fun enough to ignore the cheap model quality. But knowing the community they will take a high quality idea and complain about the little things and dislike the game ;( Hopefully it goes well. Can only find out one way.
This looks absolutely FANTASTIC! The sound design is crisp, and that music ambience is perfect. Can’t wait to see this fully developed! Keep it up!
The build quality is insanely good. The whole scene melds with itself so well. Really good use of texture and flurish! Keep up the fantastic work!
https://streamable.com/zx1uf2
https://streamable.com/9oulei
https://streamable.com/3aahg7
Working on Controllers that I’ll soon release to the public
Can I have the vines you used on that build? I would love to have them in my build!
@murjarquitecto Can I have the vines?
Sure, but I’m not in Studio for now
Was quite a bit busy lately, but the high poly for the Beretta M9 is complete! This high poly textureless render was a bit rushed so there are a few errors here but now I will begin on working on the low poly version for baking.
10,000 ROBUX? That’s like, a billion dollars or something.