What are you working on currently? (2021)

move the y closer do x pretty good

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working on a mmorpg by myself and for fun
(ui isn’t made by me)
https://cdn.discordapp.com/attachments/271790587974385675/841199788179587102/showcase.mp4

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Almost done now, just a few bits to finish off and the internals. Not sure if I can get it done today though!

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Ive been working on random stuff

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We’re working on a Bannerlord combat system for our upcoming game of thrones inspired game- Kingdom.

https://streamable.com/26ugcx

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Dude. I love games like those. Keep it up!

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lemme know when it’s done :slight_smile:

I was literally thinking the other day that it would be cool to make a realistic sword system with blocking, different slashing/stabs etc. :woot:

I recently added trees and fixed up the terrain a bit so the outer edges look a bit nicer

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Trees added
to the mountain, highway almost finished





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No problem, cryptozoology nerd here :wink:

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very cartoonish! I like the style of the builds

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Edit 9/21:
Since people keep on liking this, here are some up to date photos as I finished the map earlier this month. The game is called Fireteam, and this map is not yet released:


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looks amazing! I really like the top view of the whole thing. :+1:

Starting a new build. Are there too much lights?


Twitter: Crazedbrick1 (@Crazedbrick1) / Twitter

Portfolio: Crazed | Mid Poly Builder - Collaboration / Portfolios - DevForum | Roblox

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Too many lights.
The ceiling needs more variation.

Yes to many just make them bigger

Does your game use Atmosphere or is that just FogEnd?

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About the game: This game is based off a 90s movie named “Cube” and I just thought it would be fun to create this in Roblox. The concept is a player starts off in a weird lab where they are forced to complete experiments (death mazes). Each maze is suppose to resemble a giant “Cube” made up of smaller cubes (rooms) and the player starts somewhere inside one of these cube rooms and has to move through the different rooms, some trapped, to find the way out. The way out (exit room) in connected by a “Bridge”… These rooms also rotate around at different intervals… making it difficult to survive… Its suppose to be hard to get to the exit and escape because that’s the main (only) achievement and I want to make badges for escaping different cube mazes… (I plan on making different designs of mazes for example. epic ones, race ones, spiral ones, speed runs, etc…)

Is this concept hard to understand? Or is the in game tutorial enough to get the player started?
… I kinda want the players to have a shroud of mystery and discover as its suppose to be a creepy horror/mystery genre.

I plan on expanding the main lobby, I’m not sure if its my scripting or im pushing roblox’s potential with too many moving parts but the lobby was getting laggy and im probably going to do it in multiple instances… Eventually…

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