Hmm…
Nice model. You should add more points and details.
It uses atmosphere, FogEnd didnt bring out the foggyness that I wanted XD
Also yes, I know the Nitro 5 has different “case openings” but it takes forever to get them right so I chose something simple lol.
How did you get the silhouette thingy with atmosphere??
OMG
I love it!
I think you should make it a bit brighter. It’s too dark.
Im working on learning scripting and maybe getting into small decals and art! I’ve made 1 thumbnail and one image so far and they are ok. I am getting better still
I had the same idea a while back, it is a interesting movie and left quite the impression. Too talk of an order for my lonesome though. I wish you luck
I am focusing on making low poly water.
I am planning to make it triangular and once you touch it, it raycasts a emulated part under the player which is the force field material (which makes low poly water have the white outline look)
It’s not gonna be a skinned mesh it would be made out of wedges that have a wave motion, If you’re worrying about lag I can fix it by making the wave motion stop at a render distance.
I didn’t really make it yet but this year I’m planning to do it.
that looks epic! can’t wait to see the finished product (bit late of me)
That style is so pretty with this default lighting system from Basetable
Bro how do you build so fast?