What are you working on currently? (2021)

I’m jelous right now, That’s so good!

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Working on a low poly island.

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The Street car, she is complete!

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if you wanna visit.

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attack effects and such.
Sayounara Studios on Twitter: “Even MORE combat effects! Make sure to land your finisher attacks!! #RobloxDev #Roblox https://t.co/RbFZjq04q9” / Twitter

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I can already build pretty good, but there’s just some things you can’t make in studio… for example a pillow. So I decided to start to learn how to use blender. So the 1st thing I ever made in blender is this pillow and I would like feedback about it. Tell me what you think.

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My vehicle color system I’ve been working on :slight_smile:

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Wow thanks but i just stop developing that game unfortunately it was not has good stats

Updated my Flood Escape 2 map from 3 days ago.



Oh and… New map thumbnail!

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Started this courtroom, gonna work on it whenever I have the time to do so.

Updated picture(s):



Feedback post: Feedback on a WIP Courtroom showcase - Help and Feedback / Cool Creations - DevForum | Roblox

Game link: [Showcase] District Court of Ortoveri - Roblox

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Hey wait a second… Isn’t that the RSC Logo :face_with_raised_eyebrow:

Hmmmm… Very similar

Anyway good job! I think you got the wood colours perfect!

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Really Realistic I’m A Really Big fan of Your Work Keep up On the Good Work!

How do you do that? I mean adding all that detail. It looks incredible!

Blender was used for this, I think. Either Blender or Maya or C4D.

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Do you mean the blender guru tutorial on youtube?

try to add pillars, windows or different kinds of patterns to the walls (metal beams, triangular shapes).

I added the ability to load assets from memory when you hit a checkpoint. Like Halo 3 ODST.

I’m not sure if that’s new or not, because I don’t see anyone using it.

Do you have plans to release this? It’s super cool

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Working on an open-source sword making module that helps with dual wielding, hit detection, trails, etc.

Anybody who’s interested can see the module and my progress on it here

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I’d like to fix a few bugs with it then I may open source it.