The terrain will be the least, what
It matters what will be on the island, although the island will be bigger, with mountains behind
New project from you, excited to see how it turns out!
Working on the controls. I’m not sure how long I’ll get away with this, but so far… one button game! (camera work not included)
I’ve been working a little platformer game, I removed the Roblox CameraScript and replaced with my own, I also changed the controls, I forgot to add barriers but it’s fine.
I’m gonna make it bigger, add lighting etc after all of the scripting is done, I’m planning on adding a coin system, better traps, checkpoints, enemies and power ups!
Felt like I’m getting motivated again after I finished my summer artwork. Now, I’m back to work on my upcoming casino showcase place! Just recently working on this.
– IMAGE PREVIEW /// BLOXWOOD CASINO –
– ARTWORK –
“It’s finally time for an epic summer! Get your vacation clothes ready.”
destroy your nasa computer simulator
Second Blender model ever made without a tutorial. The texturing was absolutely horrible to do (I hate UV unwrapping!) but the modeling itself was amazing. (Not the best, but I’m not upset with the result either)
(Cycles)
(in-game)
Hi! I’m currently working on a very simple game, the goal is to well, get the ball to the end. I was bored so I started making this, its very simple so I thought it would be fun to make.
As you can see from this screenshot, there is a ball. The ball is on a track. But you probably also see that some parts of the track are flipped, thats on purpose! Each section of the track has a button so you can rotate the section of the track. You also probably noticed the ball size GUI, that is because on the track, some parts are going to need you to make the ball smaller, or bigger to get through the situation.
Idk, I have had fun making this, I might finish it, I might not, we shall see.
Great work! I like the paint board thing the most!
It’s the marble texture. Probably.
Right now, I’m working on improving my skills with creating detailed and optimized foliage in roblox. Currently messing around with textures:
This model contains approximately 6k tris
I also made a tutorial few days ago on how to create such trees. It can be viewed here.
Been working on a parkour game that includes weird but cool mechanics
Starting room
One of the first levels, I’m standing on the roof looking up at the floor.
More sections
The game also wont be a typical obby but more like a free-explore obby.
Link - “experience”