What are you working on currently? (2021)

Even at max brightness, it is incredibly hard to see. I recommend adding more lights.

On my screen it is fine, even at half brightness, idk what to do,. Also I turned it up in photopea as stated.

Turn up the brightness in an image editor? I turned it up all the way to max, and I could see it OK, but it’s still confusing for most people without a Mac or iPad, like me.

30 mins for one character??? I’ve watched people who make 500 bucks a month of GFX and it doesn’t take them that long unless it’s a Roblox boy rig. I don’t know who your talking to but I respect your opinion.

Not going to continue as when looking through cool creations the majority of high quality gfx take about that timeframe. This is gonna be my last reply.

1 Like

Currently Working On This Build Here😎:

96.5% Studio 3.5% Blender😎

34 Likes

Is that Roblox Struggle? I saw an ad for it and it looks really similar

If it is nice game

1 Like

lol oops

IMG_3257
ad6810b04dcb3ca5e8edd5e3c779b6fcb2334334

11 Likes

Does it have the 48 star US flag on purpose?

1 Like

I have no idea how parallel lua works, so this is running on a single thread. but I’ve managed to get this thing to run a solid 60 FPS up until you have a model that exceeds 200 polygons.

For example.
The linked sword .obj runs at 55 fps which consist of about 300 tris with 600 gui objects.

1 Like

Working on improvements on my game BloodLine, such as a execution system with different animations and executions for every single tool.


I’ll show Brass Knuckles execution for example [ Blood Warning. ]:

11 Likes

Woah that looks smooth! The UI seems clunky but that probably has to do with the cropping/window size.

1 Like

Thanks, about the UI, I still need to improve the UI.

Perhaps with that slicing system i have written before, i can turn this into a some how simulator game??

What do you think? :slight_smile:

49 Likes

do not watch under the age of 11
(im 14 tho)
nice.

1 Like

Thanks for the feedback.

Yes, I agree.

Textured my old Japanese Jumonji-spearhead Yari in Substance painter! It’s not quite done yet but this is what it looks like right now.




i am really sorry my kanji looks like it was drawn by a child

19 Likes

This is when you find out the sword actually says “noodle.”

This looks fantastic, but I agree you could clean up the writing. Stark contrast to the crisp flower above it.

1 Like

that’s true lol

I guess the Kanji (which should mean “Spear” in japanese instead of “noodle”) is a little messy, yeah

1 Like

Another example of what I can do in Substance Painter. I call this the “Skysplitter”.

14 Likes