Working on the lighting of the Village i currently build. (Still have a long way to go!)
um, this is just upptime showing api endpoints??
Yes, thereâs an in-game API as well. That part is still in progress.
The dashboard is just so the API can interact.
Thatâs incredible, I never knew you could do stuff like that on PowerPoint.
Did you use any plugins to build this impressive city?
i donât use plugins just blocks and some meshes
Anyways @mfi0s, I donât think there are such plugins, and if they did, they wouldnât be of much help.
I am working on my UI skills and my game.
Just updated Gun Fight
commissioner is wanting me to make lowpoly weapons with stylized textures, currently in the process of learning whilst working on his assets
First style (first attempts)
More Polished Style (hours later)
Iâve always wondered but canât seem to figure it out, How do you get the whitish look around the edges of the blade?
i hand drew and shaded everything
Almost 2 months of hard work, but it has been worth it, and I love how the result is going, and also at last it is almost over, by the way, loved the scenes
Potential front page game?
Iâm not too sure if it would be considered âsmallâ, but Iâve been working on a game(s) (I have maps placed in games for reasons) thatâs about using specific glitches associated to certain (mostly) transport type gears in order to get through obstacles designed with the glitches in mind (Thereâs also some gears in there that help compliment [âmostâ of] them like the Ghostwalker sword, Slateskin Potion, etc). I probably lost you with all of that so please allow me to show you what I mean but in a visual manner:
To be honest, despite the unique concept, I do not see this game ever reaching mainstream success (For quite a few reasons) but Iâm alright with that, itâs pretty much a passion project (Specially so given that the gameâs concept (glitch riding) is what keeps me around on this site nowadays); blah blah, self-defeating aside, if youâre interested in giving it a shot I will provide a link to the lobby and a link to most of the instructions (Yes, most of the instructions are separate from the main game due to Roblox moderation deleting my instructions one too many times), just leave me some feedback if you wish.
The game: Unintentional Mobility (Halted) - Roblox
The wall of tex- I-I mean⌠most of the instructions: TwitLonger â When you talk too much for Twitter
So I was messing around writing a script that constructs a randomly generated tree based off of a few parameters⌠Looks like I didnât get the recursive branching function quite right:
I ran the script via command line so I wasnât able to stop the execution, but the result turned out pretty impressive (although a bit busy). The end result, after about 20 minutes to wait for the recursive function to terminate, was a tree composed of 124198 parts. Not quite the right resolution for porting to games, unless the entire game was watching a single tree construct from the ground up.
âEast98
What game is that for? It looks awesome.