What are you working on currently? (2021)


Stockless/shortened Uzi modification (this would be illegal in the US bruh moment)

31 Likes

Never in my life have I ever seen such a realistic gun model and texture

Checkbox component!

Made with Fusion

6 Likes

I kind of like mine better, since this one makes it look dark even though its bright, and rocks aren’t that dark. Well the type of rocks that exist here.

Anyways I updated it by making it a little bit more blue

an absolute whippage

13 Likes

Took the heat off of ROBLOX development (been losing motivation) to dedicate my time to learning more of Blender’s fundamentals. Today I learned the basics of armature rigging, also called mesh skinning.

It blows my mind how simple of a process rigging is when you watch a tutorial!

(ignore the discord ping in the video lmao, was talking to my friend)

Also practiced animation with a “pendulum”. (doesn’t really look like one)
It loops perfectly, but ShareX is… eh, when recording videos

6 Likes

ART - A library for creating UI

  • Declarative syntax (inspired by React)
  • Animation,Motion (Spring, Tween - inspired by React Native Animated + Animation | Framer for Developers)
  • Styles (like React Native)
  • Layouts (Flexbox fully functional + Roblox Layouts (Table, List, Grid))
  • Anchoring system (Similar to Basic Layout | Unity UI | 1.0.0)
  • 3D Transform (Frustum, translate, Rotate, X, Y, Z)

… coming soon

image

image

local Frame, ScreenGui = Art.Frame, Art.ScreenGui

local MyScene = Art.Component(function(self, props)
   return ScreenGui {
      name           = "Art Test",
      displayOrder   = 10,
      enabled        = true,
      resetOnSpawn   = false,
      ignoreGuiInset = true,
      children = Frame {
         size = {400, 200},
         borderSizePixel = 0,
         position = { 50, 50 },
         layout = {
            type = 'flex',
            direction = 'row',
            justify = 'flex-start',
            align = 'stretch'
         },
         children = props.children
      },
   }
end)

local styles = {
   Child = {
      borderSizePixel = 0,
      size = { 40, 40 },
   }
}

Art.render(
   MyScene {
      children = {
         Frame {
            name = 'RED',
            style = styles.Child,
            backgroundColor3 = {255, 0, 0},
            layout = {
               flexGrow = 1,
               alignSelf = 'flex-start'
            },
         },
         Frame {
            name = 'GREEN',              
            style = styles.Child,
            size = { 50, 100 },
            backgroundColor3 = {0, 255, 0},
            layout = {
               flexGrow = 1,
               alignSelf = 'flex-end'
            },
         },
         Frame {
            name = 'BLUE',               
            style = styles.Child,
            backgroundColor3 = {0, 0, 255},
            layout = {
               flexGrow = 3,
               alignSelf = 'stretch'
            },
         },
         Frame {
            name = 'FUCHSIA',                  
            style = styles.Child,
            backgroundColor3 = {255, 0, 255},
            layout = {
               flexGrow = 1,
               alignSelf = 'center'
            },
         }
      }
   }, 
   Players.LocalPlayer.PlayerGui
)
10 Likes

:corn: :eyes:



29 Likes

Working on Halloween commissions!

13 Likes

I’m so silly I forgot to put this here yesterday



13 Likes

Quack

And open sourced the R6 Procedural animations here:

Props to @iGottic for the excellent work with the R15 procedural animations.

17 Likes

Even if I don’t specifically have any grandiose projects to show off like everyone else…

I like to help around the forums and most of the time I have spare, I’m working on open-source examples for people to use or learn from when they run into issues on the forum. I don’t have great skill in Lua nor can I help with the most complex side of things but I learnt through Open Source tech myself and I like to give back when and where I’m able to.

Two open sourced mini-projects I worked on within the last few days due to people needing help were a media player and a group division-based teaming system:

Example Audio Player (Selection List Based)

Example Division-based Teaming System

They aren’t complex and I still need to remember to comment code, but I’ll try my best to adapt and learn as I go along. I also bought Programming in Lua (Fourth Edition) recently in order to bolster my Luau knowledge and extend it past ROBLOX into wider Lua scripting…

2 Likes

Been working on several vehicle models and a hangar-showcase for them all.





50 Likes

I figured out I can use UIStroke for this.

EDIT: Btw I showed the code and stuff to show how simple it is

6 Likes

inspired by hotline miami

10 Likes

37 Likes

Working on my substance skills

26 Likes

Updating :wink:




26 Likes

I’m currently working on improving my GFX skills.


New Project
How do they look?

6 Likes