environmentdiffusescale 1 + atmosphere + compatibility lighting + nighttime = aesthetic
A 2D fighting game based on Undertale. (Yeah yeah, boring right?) Just me and a friend working on it, too. (Friend knows how to code)
So far, good progress has been made and I can’t wait to start readying this game up for public play! Currently just getting loading screens done, some research about characters from the game, all the boring stuff. Character Movesets come next! (And I can’t wait to work on them!!!)
Overall, very excited to finish the project and get the final product out there!
Here’s something I can at least show off. One of the stages that will most definitely be in the full release!
(Yeah, I made it all myself. Even the spade! Actually, the spade took the longest out of the entire map to create.)
I hope everyone’s enjoying themselves this year! (Early) Happy Halloween!
Been playing around with Custom Proximity Prompts for the first time!
Still learning Lua, so scripting it was outside my comfort zone. But hey! At least it pops up… (no implementation for it just yet)
I’m mainly a UI/GFX artist, but I would love to develop my skills in User Experience (UX) and Front-end programming side of things!
I’m working on a bedroom with a walk-in closet for my showcase.
Portfolio: Crazed | Experienced Builder
Place Link: Industrial Apartment
This is really nice, I love the colors/lighting.
Seeing stuff like this makes me want to get back into building again. Maybe one day…
I’ve started drawing sprites from scratch in GIMP
Don’t have much to show for it yet, but here’s an example:
Nothing much, mainly just improving and learning. Here are just a few things I’ve made.
None of these places are visitable at the moment, but once they are, I’ll add them to my profile.
Working on a showcase, I’m not too happy with the results so far, but I guess I gotta finish it first
What Im Working On
This Was Made On My Alt
Halloween Update Logo For This Game
Halloween Logo, Where it says time to. It is supposed to look like a ghost.
Made On My Main
If You Wanted To Help Me Out
The Donate Game - Roblox
Wasn’t sure if this is better posted here or as a helpful resource. For anyone who wants it, I’ve just open-sourced my old skill based movement systems based on Quake and strafing. Hopefully someone can find it useful.
Code is old and likely very deprecated. Find it here: https://www.roblox.com/games/1108213240/OPEN-SOURCE-RoQuake-V1-Demo
I highly recommend making a map with content rather than making a large map. Players don’t want to spent most of their time getting from point A to B instead of actually playing the game.
the wild west has a pretty large map, at least 5k by 5k, but since it has means of transport and different things to do at different places, it might sometimes be fun to travel! maybe if he add like ways to travel?
Started drawing sprites again
I might be better at this than I thought.