Combat Animations for my game called Songen Nashi.
Isnât it just possible to remove the script/code that creates the GUI? And if itâs difficult to remove, just repeatedly delete the GUI every frame?
P.S. I see that you still havenât removed Microsoft Teams. If you want to, right click the taskbar to go to taskbar settings. Then just disable the toggle.
Exploiters will steal everything on client, including local scripts. Plus, most exploiters donât even have sufficient development knowledge to delete them anyway. Iâve talked with a few showcase builders who put local scripts/module scripts and got their showcases stolen.
Published an update to Vile, my singleplayer campaign game.
Iâm kind of embarrassed to post here considering how good you guys all are, I started humanoid modelling 2 years ago, and this is where Iâm at now!
(My custom made particles)
Please reply with constructive criticism because I love to learn!
im back
Also I made the Twin Towers in Roblox for a media project. Watch the video for more information.
Also what the heck lol. I was gone for like 4 months
Nice job! It should be rather 200-300% taller though. If you want to model a replica of something, itâs a good idea to use blueprints as a template, at least to keep proportions. You can always scale the resulting model up or down to fit your needs
Thanks for the advice, I donât know why I didnât think of using blueprintsâŚ
Unfortunately I stopped working on in due to reasons mentioned in the video. Iâll be sure to use it in future videos.
Also scaling doesnât work since itâs (almost) all parts grouped together, so if I try scaling on the Y axis, itâs going to scale it on the Z and X axis as well.
This isnât true, they DEFININTELY know how guis work.
Cartoony House - Roblox
Cartoony house I made to help me get better at building, you can give feedback on it: Cartoony house feedback
Working on a replication of Toronto Pearson International Terminal 1.
Itâs the 2nd time on the platform this airport is being remade, however the first one is old (2016!) and frankly not really accurate.
yo
+wallsticking/wall sliding and effect replication
+one way platforms
+camera rework + limiting camera to bounds (anyone out of bounds is offscreen and will be put in a viewport on the side)
+fastfalling
+platform size change (this will probably be around the size for 1v1 and 2v2 games)
when u wallstick you are limited to 10 jumps, this forces you to eventually have to touch a platform again to reset them (so ppl dont wall camp)
i probably forgot to list some stuff here but idk
It looks⌠AMAZING!!! Sometimes it boggles my mind that stuff like this is on ROBLOX, I bet when itâs done I wonât be able to tell the difference!