What are you working on currently? (2021)

I swear, this thread just feels like a place for people to flex their creations and get traction for their games nowadays. (half complaining, there really is some genuinely amazing things here though.)

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I don’t follow. What does that have to do with what I posted?

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Omg I’m so sorry, didn’t mean for that to be a reply to your creation. Unrelated, but I did think it was cool though, keep up the good work!

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Are you little boxes supposed to look soft?

The box looks soft, not metallic.

image

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Better late than never!

Spent that last 2 days putting the new UIStroke object to work! So here’s a small peek at what I’ve done with it. (Text clipping was intended)

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He’s saying that it doesn’t look metallic though.
IMO It’s too rough and definitely needs to be more reflective.
PBR textures are there for a reason, use em!
https://www.cgbookcase.com/textures

Edit; Altough if your using <20 parts for optimization, (which is is arguable if <100 part models affect performance that much) then I would just use the colormaps.
Edit2; Apologies if I’m coming off as pretentious by the way.

Hi, I’m a owner of bcrab (a development studio) working on our current game called household. Household is a roleplay game where you can become a police officer and capture bandits, cook the best dishes and more. Expand your imagination with customizable house builds and indulging outfits & accessories. Explore and find treasures by taking up on adventurous quests.


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I don’t want to use PBR textures, especially when the container is not a mesh and I will need to manually tile mesh parts which is a pain. Using one mesh part as the container and putting PBR in that would not look good.

It’s fine rough as it is rn

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Currently working on a canyon showcase.
the textures need some work tho

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It’s an effect called Depth of Field, it blurs the background/foreground to help direct focus or can be used as a stylistic choice.

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shoiney

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Looks like a low poly version of the Portal radio! I love it.

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Just a little obby that took me about a week to build

https://www.roblox.com/games/6821515434/the-impossible-obby

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I am aware. I just wanted to put it in the simplest terms possible, but thanks.

:eyes:





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Working On Learning Simulator Game But Still In Dev

Link Game : Learning Simulator Game

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Im currently working on an Railway project. Still heavy WIP. For more information contact me.

behold

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Except that isn’t a good method for larger games as humanoids are super laggy when you have a ton of them in a single game, We’ll just have to wait it out till Roblox releases a more suitable method such as the MaterialService update.

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