Update 3.0
Finished…
This looks amazing. I can’t stop coming back to look at it! An RPG game with this style would be pretty cool!
I love it. It really gets me intrigues in the game, I don’t know what’s going on, but it looks very interesting and makes me want to see what the game is about. Nice work
Thank you… Unfortunately, there won’t be a game this time around. I just created this film poster below.
It’s beware!
(lol)
That’s pretty amazing what you did there. I am wondering how much you put into the AI. Does it pathfind, predict movement and/or is it able to reverse?
I actually have a chase car AI on my bucket list of things to complete.
new lighting
Wowie! Looks great, is it hand-painted or stylized?
Textured with a palette because it’s quick and easy
I also want every texture in my asset pack to be the same image for quicker loading times (dunno if that would affect anything or not)
Here is one of the building in the game that will be built around 1874. I will do the others over time.
Reference:
The AI doesn’t have pathfinding, but here’s a list of the other current features it does have:
- Movement prediction
- Collision avoidance
- Reverse and three point turn if the AI did run into a wall
- A method to pull out infront of the target to slow them down and stop them that way
Also here’s part 2:
Created a way to make ragdolls work with skinned meshes. Also doubles as a hitbox system so you can shoot the players before they ragdoll (Skinned meshes dont update physics engine)
O_O
how long did it take ???
look I know im not the first to do this but still its so awesome
robloxapp-20220707-2024399.wmv sorry that its like download form I dont know how to make it video form sorry also excuse the light going through the wall thats ROBLOX being annoying
the game nice but the gui needs a bit of a remake