Since the last sneakpeak where I showed recording, I’ve been kinda putting off the editing feature as that’s something I really want to perfect, and there’s some stuff I want to complete before that. I’m looking to make a feedback post soon where I ask what features to add to editing.
Lately, I’ve mainly been doing a lot of UI work and also working on how audio is going to be handled.
I don’t have any images to show because I have only just written the full plan. But my game is going to be called Vortal, and will bea story game part of a series. Once I have progressed further I will release images.
It will be in a Voxel (3D Pixels) form, as will the rest of the games.
For the past couple weeks, I’ve been tinkering with Studio during my free time. Right now, I’m working on a library game.
There are a couple other ones on ROBLOX right now, but I’m hoping to make mine unique.
I have just finished the basics to the game, so there are working interactive shelves, books, and a library computer with Windows XP (I just realized while writing this that I forgot to scale the directory).
Now that the basics are done, I’m going to do a full rework of the map and the shelving system. I want to play with some PBR textures to make the map more visually appealing. Sorry for the long entry! If any of you have suggestions or would like to contribute to the library, let me know!