What are you working on currently? (2022)

I didn’t get

I’m guessing you used blender for the highlights?

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It could be that, or it could also be Photoshop to create the cartoon-like highlights.

Decided to work on an inspect system! I’m really happy with it!

I’ve tried to make it in such a way that it’s easy to make any object easily interactable! Let me know if there’s anything I should change and/or add! :smiley:

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numbero dos

dh-ad-2

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Coming together so smoothly! Looks realistic too! :smiley:

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Each outline is rendered with ImageLabels

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I have been quite busy lately building an army of Robo’s for an upcoming gaming I’m working on. Quite a bit done, but a long way to go! :grinning:







robo_Turret_Idles
robo_Turret_Deploy

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Coming Soon… :eyes:




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Haven’t posted anything here for awhile, but here’s some update to UFPS:R and a game I’ve been making.

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the donut car :star_struck: I have seen that donut before though :thinking:

i just discovered TweenService lol

however, i don’t have a way to show it, so have a screenshot of my game’s title screen instead:

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:eyes: :thinking:

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numbero uno y numbero dos

dh-ad-2
dh-ad

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Nissan Silvia S15 SpecR, One Of My Favorite JDM Cars

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a simple notification system
ScreenShot_20220718225212


should be pretty resilient to spamming as demonstrated in the video

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a goofy little main menu for my subjectively boring incremental business game, Desk Job.

WARNING: a little compressed

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Almost Released Game: Vibe Train

Hi everyone! This is Vibe Train, a game I’ve been working on for about 4 months now. Also, if you have any feedback, I’ll take it. Thank you!

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Created out of boredom lol


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