I didn’t get
I’m guessing you used blender for the highlights?
I didn’t get
I’m guessing you used blender for the highlights?
It could be that, or it could also be Photoshop to create the cartoon-like highlights.
Decided to work on an inspect system! I’m really happy with it!
I’ve tried to make it in such a way that it’s easy to make any object easily interactable! Let me know if there’s anything I should change and/or add!
numbero dos
Coming together so smoothly! Looks realistic too!
Each outline is rendered with ImageLabels
I have been quite busy lately building an army of Robo’s for an upcoming gaming I’m working on. Quite a bit done, but a long way to go!
Haven’t posted anything here for awhile, but here’s some update to UFPS:R and a game I’ve been making.
the donut car I have seen that donut before though
i just discovered TweenService lol
however, i don’t have a way to show it, so have a screenshot of my game’s title screen instead:
numbero uno y numbero dos
Nissan Silvia S15 SpecR, One Of My Favorite JDM Cars
a simple notification system
a goofy little main menu for my subjectively boring incremental business game, Desk Job.
WARNING: a little compressed
Hi everyone! This is Vibe Train, a game I’ve been working on for about 4 months now. Also, if you have any feedback, I’ll take it. Thank you!