I plan on implementing a sonar system in the future where you navigate based on plotted points (similar to lidar in gmod)
also obviously the atmosphere still needs a lot of work, should get darker and foggier the deeper you go
looks really great so far, a single detail i recommend is changing the eyes, they don’t fit for the style of the game for some reason, they look too big and weird, my honest option, the UI looks great, simple, that’s the spirit, mechanics clean, and systems looks nice
This was a lovely event we had few days ago, @424s , you’re gonna love this one.
My team and I are currently working on a new venue but I wanted to show this all to you.
Credits to NorTV (Robloxian Television) for recording and taking screenshots of the event.
If anyone wants to watch the full event, and share some feedback, here it is.
Show contains material that can trigger seizures for photosensitive epilepsy viewers
Viewer discretion is advised, don’t say that I didn’t warn you.
(It’s a 2 hour video, don’t need to watch the entire of it, unless you love festivals.)
Feedback is appreciated, and yes there are lots of parts in this video that contains lag or roblox ruining beam rendering making particles and beams appear buggy/glitchy or don’t turn on/off at all (thanks again roblox still not fixed to this day).