Working on some landmarks for one of my recent projects. it is VERY early in development
“Caberdeen” is based off of the city Aberdeen in north east scotland
Working on some landmarks for one of my recent projects. it is VERY early in development
“Caberdeen” is based off of the city Aberdeen in north east scotland
Looks great so far! What is it going to be about, or is it too early for us to know?
some cutscene using Bezier Curve and reused UI
A very early rendition of a rig made purely in Devconsole, thought it was a bit funny
: )
We are leaning towards a free-roam pvp game, But still don’t really know its way too early.
That looks awesome. Still wondering when roblox will add support for 8K textures
(yah, this is a real place that i remade for my game)
They’ve changed a little since the release, but I’m glad you liked them!
I also made a fire animation for this. First time “properly” using the graph editor!
that isn’t supposed to be chambered in .50 AE
Hey Jay! If you already know awesome, but in case you didn’t. There is a function called Auto Smooth. Turning it on for your turbine exterior might help to make it look extra smooth. Keep up the good work!
Ok then. Thanks for letting me know about auto smooth.
Great job Matthew! Your models are looking better than ever!
It looks pretty accurate. Good job. What’s the tri count on that?