According to 3D Viewer, the tri-count is about 8.1K.
I am currently working on a real-time grand strategy game based in 1763, called World of Revolution. I’ve been working on this project for about 18 months. There has been a lot of progress lately and we’ve received a lot of support, so I’m excited to release it in a few months!
Making a word search game. I think it’ll be pretty cool when the game is done!
If the video doesn’t load, here’s a screenshot:
Hello!! Back with another post! I am really looking for some feedback on this!
Here are some restaurant Assets!
Its a Burger and also some Fries, I think the box is wonky but I was just playing around with it.
Anyways, I am really looking for some feedback!!
improvements in the rigging, Dance dance dance!
HAHAHA Yeah, why is it like shooting a cannon lol
That music was REALLY unexpected. Gave me a mini heart attack
I’m sorry mate , I guess the spidey senses didn’t go off in time
GHABAAHABADHHAH I guess not. Life is sad.
Looking good!
I love the “modern” theme of it, one thing I’d recommend is decrease the contrast just a bit (unless this is a render), great job!
I was hired as the lead modeler to a dev team for a project that involves a lot of ice cream😛. Currently practicing my hand painted textures with custom pets. We have over 30 pets already! Here’s a sample.
Look forward to sharing more as we get closer to finishing.
So, yeah. My studio is working on a game called Castle Period (looking for workers!) and i decided to play around with ugc.
Meet the new kings / knights!
This text will be blurred
Get ready for my mediocre indie game called Attack of the Killbots (coming unsoon)
Building done by a friend, guns and enemies done by me
I’ve made a looting system that uses an unnecessary amount of math.random
update
The old animations were replaced with ones made using blender. They look extremely sluggish for a bit because of the forced animation weighted blend.