I had a story-driven horror project that I started in 2014 and picked away at over the years but haven’t been able to really flesh out what I’ve wanted for it. I’ve finally settled on what I want this experience to be and hope to release it within 2022. Along with it, I’ve been expanding my knowledge working with VS Code and the CLI. I always thought of the CLI as intimidating but it’s actually nice, easy to use and very powerful when paired up with the right tools!
No in-Roblox screenshots right now but I hope you will accept me writing up my README in VSC as well as some of my repository’s setup. I think that having documentation even for a solo project will help me in the long run practice for more public or larger projects as well as rebound me if I ever forget how to use any of my own code in the future.
Always happy to be learning new things. I think I can safely look at my progress over the years and be a little more confident at how far I’ve come.
So im making a game that will i think help people how to script im not sure but heres a video its like lua learning https://i.gyazo.com/90486c5b5ef842879e644e4fcb955765.mp4
so tell me what i would need to fix or should add i personally think i should add a extras page for like script.Parent or something
For future reference, it’s much more professional to undock other tabs to make for a larger, higher quality photo, and also to hide UI. (That includes F3x). Overall, great build though!