What are you working on currently? (2022)

The builder’s car :hammer:



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So what I’m primarily asking is are you importing the animations you made into Studio for some sort of cutscene?

I made a ugc concept showcase game!


Basically you export your accessory (in the correct accessory form,) to roblox and upload the id to get the accessory to load. Unfortunately, this game can only be a concept due to security reasons. (link here.) Which I’d rather not bypass out of fear of getting banned. However, it was a fun idea to make and maybe roblox will add some sort of update in the future that could allow me to make this game a reality.

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Name: Metal mesh railing
Creator: THULiCORE
Time taken: 40 min

Portfolio: https://thulicore.carrd.co/
Store: https://thulistore.carrd.co/

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something rlly simple but fun to make when ppl are toxic in-game etc

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No. I’m making a FULL cinematic animation. Which I hope will be complete by the middle of May. It should be around 5-6 minutes long. I’ll be updating progress of it here on the devforum.

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Animation collab with me and @Memekinq76

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I am currently working on a Regional passenger Jet recreation of the CRJ-700.



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This is very cool!
Except for the very long arms, keep up the great work.

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I am currently working on a neural networking module that I will release to the Devforum today or tommorow. I have finished the functions for making the network and running it, now I am working on functionality to train the network.

Here is a spoiler for expected outputs. The neuron with the highest value will have its value outputed.


There are also customizable amounts of input nodes, output nodes, hidden layers and hidden layer nodes.

I have been starting to look into neural networks only 2 days ago and I have got the basic calculations right.

Math in Lua is very cool!

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i guess u read the security policy wrong? read the second line.

I am currently working on my game icon…
here is the post about what i mean:

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crikey! 7 inputs, 3 outputs, 122 hidden layers and 7 neurons per hidden layers can all be run in a few milliseconds! And 1220 hidden layers sometimes takes just 50 miliseconds.

And a total of 137860 hidden neurons takes just 4 seconds to simulate.

And what do you need hidden neurons for? I don’t quite understand what you’re doing here, but I’m interested in knowing.

Wow, I’m impressed! Not many have been able to re-create real life airplanes, but you are certainly skilled at this!

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I really like the rapid speed, very unique!

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I told myself that I wouldn’t send links to my games until they were done, but due to a lack of motivation in those areas, here you all go.

The first one is my old robot showcase, here you can use the buttons on the sides of the screen to change robot.
https://www.roblox.com/games/6161912426/binkle

This next one is significantly more recent, showcasing my little alien friends from my last post, except you get to play as main man Jaahn himself.

The description has the controls, and I might eventually update this one.

https://www.roblox.com/games/8544754515/livingQuarters

Two days from posting this, both games will have their ambiance muted from the update, so play em while they still sound like they’re supposed to.

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Because it’s ugc concepts and not actual ugc, the asset type would be a model so that still means it wouldn’t be allowed. (At least I think, I haven’t tested it yet.)

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but u said they can test there accessories?

Well I can because I made the game, I don’t think it would work for other people due to the limitations I’ve talked about.