no i mean ever roblox security said it doesn’t apply to avtar accesories i guess? not sure but u should look it out i guess u might be able to do it…
It doesn’t, but because said accessories aren’t ones uploaded to the catalog, but instead published as models to the library. Meaning that the asset type would be a model instead of an accessory.
It would work fine with adding accessories from the catalog but I made the game with the intent to test ugc concepts that haven’t been uploaded to the catalog.
Also working on some tutorials/tips on youtube:
oh i got it, also i guess those who make ugc already know how to test it, as well… because not everyone has the access to make UGC in roblox
Yea, the game was mostly to show off ugc concepts more than testing them.
Moving Heads used for Ro-EDM Community.
Technica, an array of 24 moving heads/beams with advanced effects, BPM Engine and etc… yeah i’m not listing everything in here.
Here’s a quick demo video me and my friend made about a new version of these, that’s currently in development along with Gobo Mode.
This was all controlled manually via keyboard.
(specialized in timing )
(sometimes laggy because it’s still early development, will be fixed… eta s0n!)
FLASHING LIGHTS
Different reply because these are minor projects that I don’t really focus on.
Forced 60 FPS Replay Feature (Not Done):
Fact about Replay Feature:
- This isn’t laggy and is still 60 FPS on <60 FPS gameplay (tried with FPS Unlocker).
Fibonacci Sphere Render:
My Fav one, RoTris:
Some facts about RoTris:
- It took me 3 days just to get the movement of pieces working.
- I had to rewrite my code 2 times for this.
- It took me a week to fix a lot of bugs (Not all).
- I had to implement SRS or the game would really suck and be buggy.
- The game is only around 5-15% done.
I don’t think ads are allowed in waywoc.
That looks very similar to orange451’s Gun Testing. Does this game use the same engine/framework as Gun Testing does?
EDIT: This is very disgusting of you, that you actually just ripped it straight from the game it claimed it as yours.
From what i can tell it IS gun testing, just cropped to remove the text. Yikes, guys.
testing both proximityprompts and humanoiddescription at once! there’s no scripts inside the shirts themselves and it’s really simple to swap stuff out without having to check if something is already there or not etc, overall pretty cool features
one thing that’s pretty lame is that humanoiddescription wants actual shirts not image ids so you can’t have custom shirts available to put on ingame if you can’t actually upload shirts
Me and @WakeTheTyrant are working on a game called Clicker Paradise!
Here is the Spring Map we made:
Check it out!
Click Here
Destruction + Rescue
And this will all be imported into Roblox Studio correct?