I am going to make a fps game called gun battle.so
Here is my art showcasing the idea.
Link to my topic: Gun battles: how it works
I am going to make a fps game called gun battle.so
Here is my art showcasing the idea.
Link to my topic: Gun battles: how it works
Made a sick-looking computer lab that leads to the heating systems
Have a wonderful day!
I don’t understand how you could do without using it… May you explain?
Right now, I am working on a step game, where you walk around and get steps, then you can buy things in the shop.
Working on my first game, An MMORPG Genre, I am mainly a programmer , and just started like 3 months ago, Finished Making a Inventory System, “Guild” System , “Party” System, “Trade” System , “Skills” System , A Streamlined Instructions to make multiple combat systems, Player Profile/Stats System, Premium Store System,Made bunch of various Module Scripts that can be used for making new Monsters to function easily , Status Effect System that basically controls whether a target is being stunned or ragdolled and etc, Finished adding Mobile Support, If you wanna try out what i made, Developer Testing Workshop - Roblox
If you want to be notified for alpha release of the official game, you can follow here, Immortal Dao (Upcoming Closed Alpha) - Roblox
Back to working on my mining game. Recently made it so worlds save even if the server shuts down.
Here I tested performance of the server/client while falling down a huge hole with gravity turned up. Does pretty well:
https://www.twitter.com/BrokenBoneRBLX/status/1737147017502015816
Wacky wall
very nice! maybe make it round and not square
This year has been a ride for me. The project I was most excited about was Baldi’s Return: Continued & Remastered. The project is focusing on expanding the original Baldi’s Return from 2018 into what it could’ve been.
Here is a few screenshots:
I am glad I got to do this as I love working on the game trying to find ways to improve it.
Baldi’s Return: Continued & Remastered: Baldi's Return: Continued & Remastered Ver. X-MAS - Roblox
Building a social hangout game that will have branching worlds to teleport to. Testing materials and variants at the moment to see what kind of realism I can achieve.
Still image for one of the main structures of interest:
Short clip of same structure:
I stopped developing a while back… Maybe I’ll get back into it over Christmas break.
Worked more on the visuals and developed this really cool effect:
The theme of the project derives from 1980s/90s mecha-anime so for the environment visuals I want to try and emulate those faint brush strokes you’d see in the background cels of traditional cartoons/anime:
How I did it:
Trying to fix up Deterrence since the original developer stopped development on ROBLOX & moved to Unity.
I dont really think its a good idea to just take the uncopylocked assets and build a game off of it, but go for it.
Greetings ladies and gentlemen. Been a long while since I posted something on devforums.
Ever since roblox moved on from continuing support from 32 bit devices, I wasn’t able to use roblox studio for ages, to which I honestly don’t mind much since that gave me an excuse to focus on my medical college(yes I finally got into med college : D)
but also, it made me more interested into blender 2.72b, aware that it’s a decade old version but still good for a lot of stuff you probably couldn’t imagine, asides just making meshes