The last two weeks I have been designing and modelling a monster for my horror game in blender. The name for this monster will be called the spectral entity (I got Chat GPT to come up with name for me. ) I have spent 7-8 hours on this due to learning how to sculpt in blender. It’s one of the first things I’v sculpted.
My first post of the year in this topic. (2023)
Sorry for not posting in so long I was busy learning Unreal Engine 5 and figuring out how to code.
Videos of my game and devlogs might be coming out in around 2-3 months. Feedback is hugely appreciated. (I’m not very good at sculpting yet so I would love advice.) Thanks and goodbye
I really like it! It’s way better than what I can do, ims till learning, only two things, the legs seem like he got jeans that are too big for him, and the smile looks a bit too sharp to me, but if you want to keep it like that it’s good, it’s creepy
Procedurally generated walkways, hoping to turn it into some sort of puzzle game! Im more of a scripter and less of a builder but im still pretty proud of it! Ive stopped working on it for a while but ill probably come back to it later!