Trying to make a weapon GUI with primary and secondary weapons.
Literally? Are you serious- these two tiny blurred images that are from a game I used to work for?
I never said I made the builds, I never did anything. Itās simply a background image, and an unrecognizable one at that. I donāt need permission to simply use a photo as a secondary element, and it would be much easier for you to ask me if you hadnāt blocked me on social media.
As well as the fact you didnāt contribute to any of the builds in the photo- and donāt have rights to the game, as indicated by adimoneo making you delete the map, and create an entirely new one, as the assets and builds were his which he sold to a popular front page game.
I donāt understand why you have to try to start drama, there are millions of images on devforum, that the OP didnāt make and doesnāt own, but they arenāt taking credit for it or anything. Theyāre using them as decoration, etc. And to your point, please take down your UI as the vectors you used you didnāt make, and didnāt ask for permission to use them nor credited the owner.
These no need to flood the topic, especially with the same content. I recommend you edit the post with your additional comments for the convenience of everyone else. Thanks!
2nd post of trash can dsfi;hhsljgvbjsfh
Here is a early version of my tower defense type game. (To play, you need to go to the slightly neon green part in the lobby.) Tower Defense - Roblox
- Amazing so far
- Has potential
- Okay
- Not very good
- Garbage
0 voters
You are insaneā¦ This is probably the coolest thing so far that Iāve seen this year. When I saw it was you that posted this, I tried to be prepared for something crazy, but you still surprised me.
Try making the Bloodhound LSR next, itās a very hard challenge
What da haiiiiilll?! How did you even do that? Is it even possible? Itās just some good use of photoshop, right?
Floating models that are fully anchored.
Iām currently working on a player controller with similar mechanics and feel to The Last of Us
Planning on adding gun and PVP combat with CQC take-downs for entities. Also using the new beta strafing and back-pedalling mechanics, along with a custom crouch key bind.
Amazing builds, you have my heart
Iām making a ball obby that focuses on speed. Iāve made the beginner stages which both teach the basics of the game and can be breezed through in under 20 seconds if the player knows what theyāre doing.
Edit: Due to an unfixable glitch, this project has been cancelled.
Edit 2: Iāve found a way to fix the glitch. This game lives!
Amazing! I really love how week executed this is!
To the people wondering if this is going to be an official Roblox event or not.
The answer is no unfortunately,
I am not 16 years old and cannot become an event organizer, it will just have to be event only promoted on YouTube, or perhaps Tik tok maybe.
Spectral Entity
The last two weeks I have been designing and modelling a monster for my horror game in blender. The name for this monster will be called the spectral entity (I got Chat GPT to come up with name for me. ) I have spent 7-8 hours on this due to learning how to sculpt in blender. Itās one of the first things Iāv sculpted.
My first post of the year in this topic. (2023)
Sorry for not posting in so long I was busy learning Unreal Engine 5 and figuring out how to code.
Videos of my game and devlogs might be coming out in around 2-3 months.
Feedback is hugely appreciated. (Iām not very good at sculpting yet so I would love advice.)
Thanks and goodbye