What are you working on currently? (2024)

I made a post on last year’s thread about how I was remodelling a building in my game Space Travel Mission: What are you working on currently? (2023)

A couple of days ago, I decided it was time to remodel the same building again. This time, it’s being remade in Blender.
Here’s just a sneak peak at my new missions building that I’m making in Blender. Still unfinished, but thought it would be nice to share.

sea of thieves player spotted

it looks really good just a little big i would scale it down a bit

wait does that use height maps? or is that using a normal map

please explain i had a problem making my textures 3d

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your telling me thats not mad city?

Currently working on a lot at the same time! I’m finishing a UI for control buttons. Right now one of the buttons opens another UI that lets me control the lights on my game’s stage. I basically made a lighting system for this. The only thing not made entirely by me are the sliders to control the “lights’” color and brightness. This is all for a passion project where I’m replicating the RuPaul’s Drag Race stage with functioning stage lights!

Any feedback or thoughts are appreciated bte!

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Its just a regular normal map. No parallax effect, just a 2D image.

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its not

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looks extremely random, maybe try adding more structure to the map?

the scripts are wack so I had to make structure match.

I was working on UI and improving the distance calculations to the star from Gaia DR3 catalogue. This is the image of 400 thousand stars brighter than magnitude 10 and you can clearly see 3 spiral arms in this image (New version) :


This is the bonuses from Old version.
Bonus : Orion nebula (Pan-STARRS DR1 catalog)

And last bonus : Horsehead nebula and the Flame nebula

The game is now public : RoGaia [Alpha] - Roblox (Recommended for PC players)
Read more about Gaia satellite : ESA - Gaia overview

The game doesn’t have tutorial in it don’t worry I will add it soon

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so you aren’t making a quality game? maybe hire a new programmer.

Nah I’m selling the original game anyways so I prob won’t use this.

I’m working for a chat system for my game which will support ALL RichText formattings, and won’t allow you to type anything bad. Also, it will preserve all correct RichText so Text filter won’t go crazy:
(In this example, first message is how owner will see it, and second is how others will see it)
image
image
image
image
Example of bad word here: apple (for test purpoices)

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Stylized forest progress#1


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Biome map of a fictional planet

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It doesn’t look like much and it’s very crude but I made a small combat system for an upcoming game set to release around mid-August


I’ll update once it actually looks like a combat system
(although it looks very simple at the moment I made modules to make this type of attack very customizeable)

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oo yeah working on blender animation oo yeah

(volume warning because I wasnt planning on uploading these)



im still pretty bad at it, but its a lot more comfortable then moon ever was

hoping to get to a good level by the end of the year

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Took a couple of attempts and redesigns but it was worth it

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I am currently working on a second edition for my admin panel, here is a post with some UI for it, feedback is appreciated, thanks!