A couple of days ago, I decided it was time to remodel the same building again. This time, it’s being remade in Blender.
Here’s just a sneak peak at my new missions building that I’m making in Blender. Still unfinished, but thought it would be nice to share.
Currently working on a lot at the same time! I’m finishing a UI for control buttons. Right now one of the buttons opens another UI that lets me control the lights on my game’s stage. I basically made a lighting system for this. The only thing not made entirely by me are the sliders to control the “lights’” color and brightness. This is all for a passion project where I’m replicating the RuPaul’s Drag Race stage with functioning stage lights!
I was working on UI and improving the distance calculations to the star from Gaia DR3 catalogue. This is the image of 400 thousand stars brighter than magnitude 10 and you can clearly see 3 spiral arms in this image (New version) :
I’m working for a chat system for my game which will support ALL RichText formattings, and won’t allow you to type anything bad. Also, it will preserve all correct RichText so Text filter won’t go crazy:
(In this example, first message is how owner will see it, and second is how others will see it)
Example of bad word here: apple (for test purpoices)
It doesn’t look like much and it’s very crude but I made a small combat system for an upcoming game set to release around mid-August
I’ll update once it actually looks like a combat system
(although it looks very simple at the moment I made modules to make this type of attack very customizeable)