Could not find any posts on this.
Basically i’m working on a game called “Normal Robloxia Home”. (Inspired off a game I can find anymore, but it had a similar play style).
Basically, it has puzzles and you have to figure out whats actually behind the normal robloxia home.
But what crosses the line of being too hard?
Getting to the point
Here are the puzzles I have so far.
A puzzle with numbers scattered all over the walls. But 3 being colored. These numbers being 0 , 5 , 7.
You have to enter them in that exact order, but in their colors instead.
So it would be Green, Red, Blue.
Would this come out as too hard?
Another puzzle is you have to re organize some letters and spell out a word. This puzzle isnt added but I have plans to
The words are in a paragraph. But will be SLIGHTLY bold.
Anyway, what I am getting to is. Are these two examples too hard? Should I give more clues? If so how hidden should the clues be?
Like earlier today I had 4 friends try out a simple baseplate with a hidden button and it took them a total of 5 minutes to find the button, with zoom and everything. The button was hidden with the glass and transparency glitch, with the top being visible and one of the sides.
Anyway, I should stop rambling. Would appreciate some replies.
and if anyone is curious, this game will be a classic roblox style puzzle game, and yes some scripts are created with yt tutorials, i’m not that strong in scripting but do not expect this game to gain any traction, only for me and my friends to play really*