Hi there, Joshua!
First of all, nice job on your house. However, I do have a few advices so you can improve your building even more.
You might notice that currently, although it resembles a house, it isnāt really appealingā¦ If you want to improve your building, I suggest you read my guide, since it has a very interesting approach towards building.
Iāll try to explain how you can improve it currently with just a few basic steps.
Image 1 - This is basically your house. Youāre using the same materials and similar colours for different objectives. This leads to a very plain look. Moreover, your house is in a 2D plane. It lacks depth and perspective, making it look unrealistic or even childish. To fix it you should try having the roof on a different layer than the walls.
Image 2 - This is a little upgrade I made to your houseā¦ Itās definitely not the best, but already feels more like a house, doesnāt it? The next step is to add some more decoration, you knowā¦ things that the real world has!
This is a pretty classic first start for a builder. Thereās a lot to add like windows, depth into the design, different materials / textures and exterior work.
For a start? Itās good. Thereās attention to scaling, which is always the base of a good build in my opinion.
For a game? I donāt think itās going to be adequate. Unless the gameplay is so original, exciting, and well done, I donāt think that a quality of that level is going to make for a successful game.
Iād suggest taking a lot more time to practice before shooting for an entire game. Good luck, everyoneās gotta start somewhere.
Joshua, you will need to have a keen eye and a clear understanding of a model. I can see that you didnāt add a tile to the upper and down side of the window. After that you made a house! well atleast sorta
Next try to fix your proportions. your door is too big and your windows are too big and i can see the wooden floor which is very unsatisfying and annoying. Those are some tips but the biggest tip would be to keep on trying and analyse your own work. Go into a game showcase such as Neon District RP - Roblox and many others and observe and absorb
An improvement from the last one but I still have a few suggestions:
The roof colour should blend with the wall colour and then the roofing tiles should be a different colour. Like a few others and me said before:
Add some more interesting things (paths, plants, driveway, fence , ect.)
The window colour looks too dark compared to the colours.
Maybe add a window sill to go with the window frame.
I feel like this floor colour should match the wall colour. Iām pretty sure this is the inside floor. It shouldnāt be exposed to the outside in my opinion.
The door looks too tall to me compared to the character ( although it would be good if you showed some different perspectives.)
Maybe some extra things like a porch or a garage, maybe an attic window or second floor or maybe a shed.
From this angle it seems as if the door doesnāt have a handle. If it doesnāt you could add one.
Maybe show us some different angles and the interior to help us give suggestions.
Hereās one I quickly made(Might help explain what I mean with some of these suggestions):
Sorry for bad quality pictures, currently on my bad laptop
It needs more detail, the door is just a grey slab with a cylinder, there are no windows, its all brick, the door is too small in proportion to the house. The roof is also just two wedges and the house doesnāt at all look realistic or cartoonish. Colours donāt fit in very well either.