5uphi
(5uphi)
June 2, 2023, 5:05pm
#1
Roblox has a 6 second write limit on the datastore
and before when testing I would always get warnings saying that my request was added to a queue
but when testing today the 6 second write limit is no more
Test in live game
Test in studio
as you can see from the time there is not a 6 second delay
is this something I can rely on going forward or should I ignore this and still pretend there is a 6 second limit?
3 Likes
Unless you find official documentation that the limit is removed, absolutely don’t rely on it.
Besides, it is bad for your network optimization to save to datastore that often. Either use DataStore2 (pretty efficient module), or look how they do their saving and incorporate it into your system.
5uphi
(5uphi)
June 2, 2023, 5:14pm
#3
Maybe Roblox is working on removing the limit and has given some users the ability to write to the datastore without a 6 second delay
some users in my discord server have reported the same thing
if this is the case this would be really cool
Would be cool, the key word is “Maybe”, I wouldn’t rely on a maybe for a public game.
5uphi
(5uphi)
June 22, 2023, 1:48pm
#5
The limit was removed from the documentation!
but I have not seen any announcement
EDIT
looks like its been announced this is very cool
Hi creators,
We are excited to announce that the 6-second (6s) limit interval to write to the same Data Store key has been removed! This applies to both standard and ordered Data Stores.
Previously, writes to the same key of a data store within 6s in the same server would be added to a queue or rejected if the queue is full. The mechanism was set to protect the backend system but also led to challenges for your scripts to work around it.
As we continue to improve the reliability and scalabili…
2 Likes
system
(system)
Closed
January 5, 2024, 9:24pm
#6
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