What is the "max" volume for uploading audios?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    So I’m gonna upload an audio onto roblox, but I want it to be loud enough for everyone to hear it, but not so loud that itll get content deleted. (without using the volume feature in studio)
  2. What is the issue? Include enough details if possible!
    I don’t really know the “max” volume for audios. And i cant find it on the forums or anywhere
  3. What solutions have you thought of so far?
    I tried uploading the original audio, but it seems that its too loud.
1 Like

Instead of having it just be played from some place, have it play on everyone’s clients. This should allow you to not have to upload audio that’s “too loud”.

Try to monitor for -12 dB on the LUFS. If it’s hitting above -9, there might be some issues. Maybe LUFS between -12 to -15 should be acceptable?

Also here’s some appropriate measuring tool:

4 Likes

Oof, I tried putting it at -13 dB but it still got deleted, waste of 350 robux :frowning_face:

Provided that LUFS measured is different between platforms, Loudness Penalty only defines the compensation of the audio, not the measured loudness. Therefore, the audio in Loudness Penalty foreshadows how much of the audio will be cut back in loudness. A good tool to use if you plan to upload your sounds to somewhere without affecting the loudness.

1 Like

Can it be caused because even if he sets the dB to -13 the type of audio could be a loud one?

Very possible, but I can’t tell what audio was uploaded. The -13 dB on Loudness Penalty means 13 db too loud. The -13 dB I was referring to was relative to target in full scale LUFS. On a rock stage set, it would normally go around -9 db as far as I know.

Look this up, too bad the site doesn’t provide enough information about it, so you’ll have to search for the answer in subsequent links.

Oh, did I forget that the LUFS I mentioned was LUFS integrated?


Additionally, in audio mastering, there’s some thinking about using noise, normal level and headroom:

4 Likes

I can give you audio, keep in mind this is the one that i lowered the volume of. (warning it is kind of loud so i recommend turning down your volume)

2 Likes

Upon inspecting the loudness, it’s 4 dB too loud than standard loudness peak.

2 Likes