What is your method of creating grass in Blender?

Out of curiosity I was wondering how other people make their grass for rendering in Blender, and what is the quickest and best looking way.

What I do is I have a file with a bunch of grass models that I add into my scene, then use particle effects to disperse them throughout my land.

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Try the new grass terrain, it’s realistic, waves, and doesn’t use particles.

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This…isn’t what OP is asking about…
OP is talking about Blender not Studio. Please read the topic…


Anyways I do the same thing for my grass. It’s hair particles and then I just spread them across the land. Nice looking and very quick. I mean there are other ways but this is the easiest for me

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