im making an rpg game and i want to make zombies but the problem is i need to manage a large groups of them and i need them to challenging and smooth
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Ok if you want to make it i’ll give you 3 tips:
- Use PathfindingService
- Set the zombies network root to nil (server) with networkownership
- Use New ClientAnimatorThrottling Property this will make zombies animations more smoother
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Here is a free zombie asset that has features of patroling, following and attacking the player. Its code is also very easy to tweak to even if you re not too deep into lua.
However this can be heavy on performance as it has many “unnecessary” futures. So if you are talking about hordes of zombies (1000s of them), its better that you make a simpler, more optimized code for them yourself, using the tips above