I plan on making a zombie apocalypse type of game, and I wanted it to have nice, simple, triangle terrain. The problem is that the plugin I used to use for this broke all of a sudden, and I can’t seem to find any good triangle terrain plugins now.
Maybe my terrain could be similar to the terrain in apocalypse rising, but I don’t really know how that was made.
If anyone has any working plugins (or techniques) that aren’t too tedious, please tell me
The video I mentioned shows everything you’ll need to know. It basically draws triangles in between the points you give it. Those points are generated via the noise map.
I will say, however, that it doesn’t look very good texture wise. Because these are basically wedges with different sizes and orientation, the material textures don’t line up. This could be solved either by using no textures such as with SmoothPlastic or by using unions. However that will also take a lot of computing power if you’re unioning a lot together at once, especially at the higher detailed levels (smaller triangles).