Where to start with making Bicycle mechanics?

Can anyone point me in the right direction for making bicycle mechanics? I haven’t been able to find much on YouTube or the Devforum. I’m familiar with an basic four-wheeled car, but I don’t know how this would work with a two-wheeled bike.

There are two methods I know so far, you can go with the realistic method with constraints and a balancing force. However tbh this method is hard to tune thr balancing force as it uses PID. Or you could just use bodygyro.

Second method is to make the character a rolling sphere (I believe need to double check). Then add some visuals.

2 Likes

You could try creating a raycast suspension system but with 2 wheels, one in the front and one in the back

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.