Can anyone point me in the right direction for making bicycle mechanics? I haven’t been able to find much on YouTube or the Devforum. I’m familiar with an basic four-wheeled car, but I don’t know how this would work with a two-wheeled bike.
There are two methods I know so far, you can go with the realistic method with constraints and a balancing force. However tbh this method is hard to tune thr balancing force as it uses PID. Or you could just use bodygyro.
Second method is to make the character a rolling sphere (I believe need to double check). Then add some visuals.
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You could try creating a raycast suspension system but with 2 wheels, one in the front and one in the back
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