Whether or not to moderate saved strings in a singleplayer experience

I’ve a simple question. There’s a basic note tool in my game that allows you to write anything you want on it, this is primarily intended for taking notes of important things, the text is also saved to the datastores so people can access them in their future rejoins. The question is, should i moderate the saved texts? There is no way to see people’s other notes since it’s a singleplayer game. Anything you write on the tool is visible only to that player.

I’d prefer not to moderate them, since some genuine people trying to note actual important things may get affected by this as well

i think strings only have to be filtered if they’re displayed to another player

It seems like moderation is still necessary.

Reading the rest of that answer might give you some more context. I couldn’t find a newer answer arguing that this has changed.

Thanks for the input. I did implement a temporary filtering now, but im not ready for marking this as solved yet until this is fully clarified by someone.

And honestly, it makes zero sense to moderate this text since it won’t be seen by anyone else but the player

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This is just spitballing, but what if one problem is some young player entering their personal information? After all, you as the developer (and anyone else with Edit permissions on your game) can still see everything that’s being stored in Data Stores. If you, as the developer, are still forced to see filtered chat, where personal information is censored, then why not through other mediums?

Not to mention it maybe suddenly becomes a COPPA issue by storing personal information, but, I’m not too sure. If you rely on Text Filtering, you’ll know that you did as much as Roblox does.

Again, this is just my idea. I think it’s more possible that the engineer you are being quoted just didn’t think of such a usecase.

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the filtering APIs only mention using them if the text is displayed to another user
in addition, Build A Boat For Treasure - Roblox does not filter it’s savefile names (only visible to the local player)

considering that a game with tens of thousands of concurrent players does not filter said text (and hasn’t for years), its very likely allowed

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well thats good enough i suppose

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