So i want to know why when i have my model with the bricks at the usual default size, it won’t morph properly and ends up with the animations playing fine but the model is literally just frozen and wont move. Then when i resize all parts inside the model smaller it works fine.
Do humanoids or models have an issue morphing into parts of a certain size bigger? Because this is almost certainly the issue. If i size myself to 2 for example, then the original large model will load because it fits into this player to brick size ratio.
Here are the images:
So why is it that when i resize the parts smaller the player accepts the morph and does not accept the larger default sized parts?