I don’t know why this happens. I don’t have any setting that does this and every other game I made doesn’t have this problem. Is there something wrong with my game?
I already saw that happening to others.
I don’t know the real reason, but maybe (just maybe) it’s the cache of the model you inserted that didn’t got removed when the model was inserted for some reason. (yes, it’s normal to it be empty)
It hppaens to every model I insert.
Why hasn’t it been fixed?
So maybe it’s really the cache
Isn’t that easy to fix a bug, even if the team that fix bugs on roblox is big, they still need to know why that happens, what causes it, where’s the bug, how they can fix the bug, test if the bug is fixed, and just when all finish and is working that they can update it.
Has been happening since last year, it says it has been fixed but it’s happening again.
Old bugs can return, it’s normal.
Just wait while they fix it.
Also, that bug isn’t that bad, if you don’t want to see that things, just execute a script on your studio that each time that model gets added, it gets deleted.
Execute this on your studio:
while true do task.wait(0.5) local toolboxmodel = workspace:FindFirstChild("ToolboxTemporaryInsertModel") if toolboxmodel then toolboxmodel:Destroy() end end
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