So, i have a run animation which i made and it works completely fine for me when i play with it in game, but when my people in Team Create and even In Real Game try the Animation it doesn’t work and for them it shows this error doesn’t show for me.
Error -: Animation Failed To Load.
here’s the script very basic.
local plr = game.Players.LocalPlayer
plr.CharacterAdded:Connect(function(char)
local anim = char:WaitForChild("Animate")
anim:WaitForChild("walk").WalkAnim.AnimationId = "rbxassetid://5750969838"
end)
Telling it again it works for me but not for other’s it shows an error.
i meant when you save a model, it goes to your my models right? they’d have to do the exact same thing like install the animation so they could use it otherwise it wouldn’t load in their screen
when you save a model, it will open another screen that shows “save model” and it will go to your inventory called “my models”, that means you can just make your animation model copyable by everyone and then your team could install it since it’s copyable
notice how you made a game that you made by yourself with animations but the people who played it still saw the animation plays? it won’t change with team create