As I said in the title, no one is playing our game for longer than 2 minutes. Is it because they’re alone? Or is it something wrong with the game itself (which we suspect)?
Anything is helpful, even small details that you don’t think matter, but please add how to fix it along with the problem, because sometimes it isn’t clear and might leave us forced to not implement it, not knowing what to implement.
Alright so i like the game but it could use some improvements, For example:
the countdown timer until the golem releases is short: I recommend making it 30 seconds instead of 15
the golem is really fast: I recommend making it slower because it is impossible to just explore around the maze
I also experienced some random glitches with the map loading: infinite load time, falling of the map.
I like the builds and the game but I think that the most important part is to make the golem a bit slower because it is impossible to win a game with that speed.
Ok, thanks for the feedback. It seems the main thing that the game needs is some A/B testing and some testing in general. Do you remember when there is an infinite loading time, because that could really help!
The bug started after i chosen extreme mode classic, Another round i fell also out of the map (also extreme mode, classic) but at the console there was no errors.
I believe this may have occured due to an incomplete loading of a map. I’ll look into this. However, you seemed to be lagging during it, meaning that there was a laggy map. Do you remember what map it was?
Hmm. That looks like Canyon to me, since that’s the only extreme that looks like that. I’ve never had any problems with it before though. Maybe it was something else causing the game to lag and thus slowing down the map loading process. However, I have no idea how to fix this, with no idea how this could have happened. This issue used to happen with a different map, but that map was disabled, and we haven’t had any problems since. Were you having WiFi issues, or was it something else?
This is a bit of a random thought, but I’m pretty sure that, since your a player and not a developer, you can only see client-sided errors anyways. I might be wrong, but that’s just what I think.
Now that i think of it, map voting is (i think) a serverscript. like you said i can only check client side scripts. Maybe that is why i didn’t saw a error.