Hello, guys. I did my custom skinned mesh character, and did dress for it. But, when I was looking on it, I found 1 giant problem, and it’s rig deformation:
Neck:
Fingers:
Nose:
An this all is just most noticeble examples.
Also, when character not wear any clothes, everything is good:
Does someone know, why this thing occurs, and how I can fix it?