Simple answer: School are off = more playtime for people.
Everyone has a mix thought in this. I got the same result, although I got more revenue from ads (not saying that this is 100% always right) than sponsors. So
Simple answer: School are off = more playtime for people.
Everyone has a mix thought in this. I got the same result, although I got more revenue from ads (not saying that this is 100% always right) than sponsors. So
Huh, ill try it out. Dont really have that much robux to throw around. How much should I try and throw at the game? I have 31.8k robux.
5,000-10,000 is fair. You should also have a plan to make the player come back to your game after they played it. You really don’t want your game to die instantly after you spend huge amount of money to it.
Any tips on how to do that? Just more content?
Basically what the OP has mentioned. These are very important monetization factors!
How big is decently sized? my map is approxently 3126x4168 studs. Not sure about ops. But I have seen maps about that size
Here is mine. I circled the npc since they are a bit hard to see. Is this a good sized map? Its not done as you can tell, but I have a rough idea of what I want. Just doing the scripting right now.
still working on trees, what did you do for your trees?
That’s a nice map, I have modelers that made trees on blender.
I’d do research into streaming enabled function on Roblox, so if your map is too big, it’ll only load what’s in a certain vicinity of your players.
Never heard of it before. Ill check it out. Thanks
Also on the tree front, are they low poly?
Indeed they are.
Always trying to keep performance to a wide variety of devices.
I see that, is there any preformance tips since I wont be using low poly models?
Also where di you get the robux from? I assume you did not buy it, so how much visits did your game(s) get for you to get 600k robux?
Hey, you should message me privately so we don’t like go back and forth on this thread haha.
I’ll respond there easily can even add me on discord.
Honestly, I will go lower if I get that amount of money (10K - 20K as example)
Try to run the ad(s) in weekend(Friday, Saturday, Sunday).
Also, it would be kewl if you run the ad(s) in specific time(Morning,Afternoon,Evening for Example).
I agree with what everyone has said, don’t spend it all at once.
But one thing I recommend is improving the map a bit. I know you said it isn’t done, but based on the screenshot you provided it seems to be a little too simple. The comparatively high/medium-poly animals seem out of place.
Oh yeah it’s far from done that was just the layout, I’m now only putting medium poly trees, bushes and other decor inside of it, zoomed out it’s really not attractive but actually playing it does look pretty good.
I also didn’t plan on spending it all at once, more or less 20k everyday for 25 days in sponsors.
@GFXBIT
Thanks. Would you say ads or sponsors though?
I honestly would choose ad. Sponsor might be good, but doesn’t appear on other platform(Mobile, XBOX, Tablet).
Ad is most common way to gain experience(s) visits, great timing and budget can give you great CTR.
At this point, I will advice ya to do some more research about this and ask someone with more experiences at this job than me.
You actually have this the other way around. Ads are the only one that doesn’t show on other platforms. Sponsers were made to fix that, but they have really really bad CTR anyways so Ads in general for PC players is going to be your best bet.
Sorry bout that. Thank for pointing it out
Although sponsors have a bad CTR, isn’t it more or less kind of the same when you consider how much impressions you get vs impressions on an ad?