For Example, I have a sword connected to my Torso, I click a button and it connects to my hand now, I want this to display to everyone so using remote events, I can make changes in the server, but this is obviously just a small example, for bigger things, would it be better to :FireClients, through everyone and change it on their screen? so the server doesnt get to overloaded, these changes will only be player based, such as swing sword, sword effects, etc…, (Im not sure what category this goes in)
Animate on the client then reflect the changes on the server.
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If the changes interact with the server, then you should do them on the server. Otherwise, do them on the client.