Xeno Script Executor Detection

Hi all. I present to you another easy detection, same method from my SaveInstance detection (not patched yet btw, I recommend you check it out). just simply changing the service we check for :money_mouth_face:

local AnimationFromVideoCreatorService = "AnimationFromVideoCreatorService"
local KnownServices = {}

if game:FindService(AnimationFromVideoCreatorService) then
	KnownServices[AnimationFromVideoCreatorService] = true
end

local function CheckServices()
	if not KnownServices[AnimationFromVideoCreatorService] and game:FindService(AnimationFromVideoCreatorService) then
		print("xeno executor is ultra detected lol")
	end
end

task.spawn(function()
	while true do
		CheckServices()
		task.wait(3)
	end
end)

I did look up AnimationFromVideoCreatorService and it doesn’t seem to be used at all, so there shouldn’t be any false positives. Not really sure why Xeno uses it lol.

This will more than likely be patched shortly, but there are so many other ways to detect Xeno it’s actually unreal.

Xeno is one of the most popular free Script Executors, so I’d heavily suggest implementing this into your game before it gets patched and banning people that get detected with BanAsync

Enjoy.

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sick stuff my favorite british sigma

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its so over for pastesloits, literally nothing you can do to patch this from xeno if dtc runs in replicatedfirst lol

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xeno is also one of the most popular terrible free executors, no wonder its so easy to detect

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this guy is working on a paid anti-cheat system, he can already detect most exploits like AWP, Synapse Z, Solara, etc. He just released this to help community with most “exploiters” as most won’t be willing to pay or go through ad portals to use an executor.

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