Vinum - A declarative library for state management
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21
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2741
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April 21, 2024
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I need help with preventing an NPC from tripping
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9
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2147
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April 1, 2024
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How to detect when a specific dictionary's value in a table has changed?
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0
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90
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February 25, 2024
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StateMachine: immutably handle the state of things
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0
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610
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August 6, 2022
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BasicState - Simple State Management
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42
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11077
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August 3, 2022
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Roactive - A lightweight and fast reactive state library
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9
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1713
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January 5, 2022
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What's the best way to represent state
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0
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327
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December 6, 2021
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How to manage state?
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3
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1776
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October 10, 2021
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StateChanged script won't fire elseif
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3
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429
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May 17, 2021
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Way to prevent player from falling state AT ALL?
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2
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2911
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August 15, 2020
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