A modified version of sysoppl/Cities-Skylines-heightmap-generator to accomodate the needs of roblox developers.
The heightmap generator has been modified in such a way that it generates 1:1 terrain suitable for roblox. (1m = 3.571 studs)
Features
easy to use interface
takes a 4.58 x 4.58 km square from a map which equates to 16384 x 16384 studs. The minumum size for the square is 0.56 x 0.56 km which equates to 2000 x 2000 studs-
Do you reffer to the size of the exported map? If so just move the slider that corresponds to the size setting or type the size in the field. If you have any other questions feel free to ask.
Just tried and it works flawlessly. Can i get more information about the region which you tried to export? Also would be usefull if you can send a screenshot from the developer console (As seen in my screenshot), which can be opened by pressing F12.
Forgive me for my lack of knowledge, but I keep encountering the same “Can’t Parse JSON” error every time I try to load in the .OSM file. Is it just that I am doing something wrong?
Note: The download of the png or zip file with the height map is not instant, as it is requested from your browser every time you press the export button, so the time depends on the nearest cdn server. Also the access to the specific api of the maps may be blocked in your country.
Also, if you have a persistent problem, send a picture from the dev console with the error in the output, otherwise i won’t be able to help.
Is there a specific convertor recommended for this plugin? When I convert the files, as I import them in studio (with the geojson files) it will only load the buildings and the roads, but it will not load any of the “amenity” or “landcover” files from the conversion.